Posts Tagged ‘gatormen’

Gatorstuff!

Friday, January 17th, 2014

Card Kingdom is running a Warmachine/Hordes Journeyman league, and I’m working on my Blindwater Congregation Gatormen again. The official Battlebox-equivalent starting force for this army is:

  • Bloody Barnabas
  • Blackhide Wrastler
  • Ironback Spitter

I’ve already painted up my Wrastler and Spitter, but I had never picked up Barnabas. That has been remedied, and he is now painted:

From Gatormen
From Gatormen
From Gatormen

Please excuse the terrible choice of background for those pictures. I seem to have misplaced the good backdrop sheets in the move. In retrospect, highly textured pale blue was definitively not the correct choice.

I’m planning on trying out Rask, the Bog Trog Warlock, once we reach the week where Caster swapping is allowed. To that end, I’ve acquired a unit of Bog Trog Ambushers and done some minor conversions so that no two are alike.

From Gatormen

I think the best arm swap is the one on the left side of the middle group, pointing his spear downwards. It was a pretty simple operation, but comes off as a very aggressive stance.

Journeyman League Week 3

Thursday, March 1st, 2012

I forgot to make a post for week 2 of my Journeyman league progress, so this one will count for both. Last week I got to add 4 points to my army, increasing it from 11 to 15 points. My main problems had been my inability to get across the field unmolested and gain first strike, and my lack of a semi-disposable light warbeast. I attempted to address these shortcomings by adding a Bull Snapper (3 points, has Spiny Growth) and the Swamp Gobber Bellows Crew (1 point, 5″ cloud template).

Here’s the new list:

Blindwater Congregation 15+6 points, 5 models

Calaban the Grave Walker +6 points

  • Blackhide Wrastler 9 points
  • Ironback Spitter 8 points
  • Bull Snapper 3 points

Swamp Gobber Bellows Crew 1 point

Additional Rules

Deploy 2 3″ shallow waters.

I got mixed results with this. I still lost basically every game (we tie-broke one in my favor when we ran out of time due to the store closing), but they were generally a lot closer. Trying to move all the way up the field under cover of the cloud effect was incredibly frustratingly slow, however.


For week 3, we added 10 more points, coming to a total of 25. I knew I wanted to add the full 5-man Gatorman Posse for 9 points, which left me with an awkward 1 point gap. My only 1 point options are another unit of Swamp Gobbers or a Feralgeist. While two 5″ clouds might be good, I don’t really want to double up on a unit when I’d probably be dropping it again at a higher points level. As for the Feralgeist, I’ve not given it a lot of thought, as I really only hear bad things about them from other people. Not liking either of those two choices, I instead dropped the Gobbers and added a 2 point Croak Hunter. He’s a fairly squishy frog-man solo, but has the skills necessary to threaten a key model of the enemy’s.

Updated list:

Blindwater Congregation 25+6 points, 10 models

Calaban the Grave Walker +6 points

  • Blackhide Wrastler 9 points
  • Ironback Spitter 8 points
  • Bull Snapper 3 points

Croak Hunter 2 points

5 Gatorman Posse 9 points

Additional Rules

Deploy 2 3″ shallow waters.

I’ve only played one game with this list so far, which I won. It was a relatively unusual victory, however, with Calaban killing Xerxis in melee combat. Overall, though, the list (and I) performed acceptably, despite the Posse being killed to the man with frightening efficiency.

Journeyman League Week 1

Monday, February 13th, 2012

Games and Stuff is running a Warmachine Journeyman league, and I will be building my Blindwater Congregation Gatorman army. I already own a number of the models I will need, although a few of them are already painted.

Here’s the battlebox-equivalent I’ll be using as the core of my force:

Army Name: Calaban Battlebox Blindwater Congregation 11+6 points, 3 models

Calaban the Grave Walker +6 points

  • Blackhide Wrastler 9 points
  • Ironback Spitter 8 points

Additional Rules

Deploy 2 3″ shallow waters.

Of those models, Calaban and the Ironback Spitter are already painted. I’ll be working on the Wrastler starting this week.

I’m also going to start roughing out plans for the shallow water templates, as I’ve been doing recessed swamp bases, with plans to do use Envirotex Lite for water effects.

June Painting

Saturday, July 16th, 2011

After being really busy in May with the move, I got back in the saddle in June and finished off several models.

First off, I finished up all the nearly-done Cryx I’d been sitting on:

Warwitch Siren

From Cryx
From Cryx

Master Necrotech Mortenebra

From Cryx
From Cryx
From Cryx

Deryliss

From Cryx

Nightmare

From Cryx
From Cryx

Harrower

From Cryx
From Cryx

Magnetized Omnijack (Empty Chassis)

From Cryx

Magnetized Omnijack (Configured as a Slayer)

From Cryx
From Cryx

Next up for Cryx is probably finishing off my (also nearly done) Bane Thralls. After that, I will have my choice of models with basically no paint on them.

Additionally, I got some work done on my smaller Gatorman force. I finished off my half-done Calaban, painted up a Bull Snapper, and finally got around to taking good pictures of Wrong Eye and Snapjaw.

Calaban the Gravewalker

From Gatormen
From Gatormen

Bull Snapper

From Gatormen
From Gatormen

Wrong Eye

From Gatormen
From Gatormen

Snapjaw

From Gatormen
From Gatormen

I’ve been finding that I’ve really been enjoying painting giant gator monsters, probably more so than undead knights and mechanical monstrosities. Who knew?