April/May Painting Log, Part 1

May 16th, 2015

I didn’t post any painted models for April, but that is because I was working on a single model for both April and May as part of a painting contest on the Datasphere forums. I’ve got about two weeks left at this point. I’ve painted probably about half of the model at this point, and am slightly worried I’ll run out of time. I’m getting faster as I go, though. Anyway, fingers crossed. Here’s what I’ve completed so far:

March Painting Log

April 1st, 2015

I painted 3 models in March, which is a really high turnover for me.  The monthly painting challenge threads on the main Infinity forums have been really motivating, and I’m also going to be doing a two-month painting contest in April/May on Data-Sphere.

I did one of the new Daturazi; I’m fairly happy about how he came out, but I had some issues going back and forth on how much shading he needed to give good muscular definition.

Due to some paint bottles drying out, I had to make some substitutions from my normal color selection.

Morat skin

  • base: Vallejo Carmine Red
  • highlight: P3 Khador Red Highlight
  • shadow: P3 Sangine Base


  • base: Vallejo Charcoal Grey
  • highlight: Vallejo Medium Grey
  • shadow: Vallejo Black


  • Vallejo Game Color Shadow Grey
  • highlight/shadow: none!  I’m open to suggestions that would be a good tonal match.  All my shading attempts have looked bad.


  • base: Vallejo Red Violet
  • highlight: Vallejo Carmine Red
  • shadow: Vallejo Black

Glowy stuff

  • Everything is painted starkly black/white, and then repeatedly glazed with a mix of 1:1:1 P3 blue ink / matte medium / water

I’ve got a number of Tohaa models painted, but these are the first I’ve posted online.  I finished an old, half-painted Sakiel from last year’s escalation league and then did a Chaksa Auxiliar with HFT from scratch.  I continue not particularly liking the Chaksa sculpts.

My Tohaa scheme was intended to be very speed-paint friendly.  Everything is just a solid base coat + wash.  I gave them a very naturalistic color scheme due to the large amount of horns, spears and so forth that they have.  They come off as a very primitive aesthetic to me, with lots of horned skull helmets and degenerate beast-man companions in the Chaksa.

Tohaa skin (not included on these models)

  • P3 Jack Bone
  • Citadel Seraphim Sepia


  • P3 Menoth White Highlight
  • Citadel Seraphim Sepia

Underlayer Clothing

  • P3 Thornwood Green
  • Citadel Seraphim Sepia

Cloaks, fabric, etc.

  • P3 Ordic Olive
  • Citadel Seraphim Sepia

Straps, stripes, buckles

  • P3 Bootstrap Leather
  • Citadel Seraphim Sepia

Horns and hafts

  • P3 Menoth White Highlight
  • Citadel Agrax Earthshade

Symbiont Armor

  • P3 Skorne Red
  • Citadel Agrax Earthshade

Weapons and other technological things

  • P3 Cryx Bane Base
  • Citadel Nuln Oil

Chaksa Skin

  • P3 Battlefield Brown
  • Citadel Nuln Oil

Base (rocks + sand)

  • Citadel Death World Forest + Citadel Mephiston Red mix
  • Citadel Nuln Oil


  • Transition between P3 Bootstrap Leather and P3 Cryx Bane Base

Adventures in Korean Cooking: Gamjatang

March 26th, 2015

I really enjoy Korean food, and the soups are some of my favorite dishes. Of the soups, one of the ones I most like is Gamjatang – pork bone soup. Unfortunately, it’s pretty hard to find in restaurants. Very few have it at all, and there are many others that will only prepare it if you give them an advance request.

I made a batch, based on the recipe we saw on Manngchi’s Youtube channel. I had to make a few substitutions.

  • The store I went to didn’t have perilla leaves or seed powder, so I used Maangchi’s own advice and substituted basil leaves and sesame seed powder.
  • They didn’t have asian chives, so I doubled the number of green onions.
  • They also had run out of bean sprouts, so I just left them out entirely.
  • Two tablespoons of spicy pepper flakes seemed insane, so I reduced it to one tablespoon.

The soup turned out really well, although it was still much spicier than any gamjatang I’ve ever had in a restaurant. I found some of the cooking instructions interestingly different than what I’m used to; for example, it had me stewing the meat at a full boil for two hours without it turning tough and chewy.


Sarah and I are looking forward to trying out a number of new Korean recipes over the next few weeks/months.

Painted Kurgat

February 23rd, 2015

I finished painting my converted Kurgat, made from a Treitak body, Kurgat arms, and the apron part I made a copy of using instant mold.

Here’s the unpainted version, showing the modeling work (completed last August):

And here’s the painted version (completed today):

Operation: Icestorm Painting Phase 1

January 11th, 2015

I was running Infinity demos at the game store this weekend, so I made sure to get my “core” Icestorm models painted.  3 LI and an HI for each faction does a good job of showing the basic mechanics of the game.

From Infinity
From Infinity
From Infinity
From Infinity

I painted basically everything with very simple solid color + contrasting wash techniques.  I even allowed myself a number of mistakes and did not go back and fix things up every time I got a dab of paint in the wrong place.  Even so, I paint pretty slowly and this still took me several multi-hour sessions.

Basic color recipes are included as a hedge against me losing my notes.


  • Armor – P3 Frostbite / P3 Exile Blue wash
  • Pants – P3 Hammerfall Khaki / P3 Bootstrap Leather wash
  • Mechanical – Vallejo Neutral Grey / Citadel Nuln Oil wash
  • Accessories – P3 Thornwood Green / Citadel Nuln Oil wash


  • Primary – P3 Khador Red Highlight / P3 Sanguine Highlight wash
  • Secondary – P3 Greatcoat Grey / Citadel Nuln Oil wash
  • Mechanical – P3 Bastion Grey / Citadel Nuln Oil wash