Map Generator #2

Added from last time, I created a second layer of the map that marks which cells are part of which contiguous region. Currently the only regions recognized are land masses and bodies of water. In the future I will most likely also define rules to recognize hilly and mountainous regions. The regions themselves are discovered… Continue reading Map Generator #2

Map Generator #1

After not doing any free-time coding for quite some time, I’ve started a new project. I intend to make a program which can randomly produce a high quality hand-drawn looking fantasy world map. As an example, I’d like output that looks something like this map. I have chosen to develop this as a Mac OS… Continue reading Map Generator #1