Well, the [final results](http://icfpcontest.org/results/final/index.html) are up. We were disqualified in the 10th of 11 rounds. Judging by the results (but not looking at the actual map they used, even though they link to it), this one tested whether or not people’s entries correctly tracked and dodged martians. Ours ignored them entirely, of course. Counting places… Continue reading ICFP 2008 Final
ICFP Scoring
So far we’ve passed the 8th round of testing, as listed on the official scoreboard. So far we’re tending to be in the middle-ish of the pack of entries that survived each round. I’m actually impressed at how well we’re doing. Certain kinds of maps would completely destroy us, given the way we find paths.… Continue reading ICFP Scoring
ICFP 2008 Postmortem (Belated)
Drew, Dion and I participated in the ICFP contest this year. It’s a 72 hour programming contest with something interesting to do every year. This year’s project was based on steering a rover around on Mars. Pregaming ———– On the couple of days before the contest, I set up a trac instance. Not actually what… Continue reading ICFP 2008 Postmortem (Belated)
Trac Setup
Redmine ended up being a bust due to Debian shipping a version of ruby (1.8.7) that is incompatible with Ruby on Rails. Apparently it doesn’t work above 1.8.6. I am impressed that a language’s flagship application gets broken by a point release and no one seems to have anything to say about it other than… Continue reading Trac Setup
Redmine Setup
Having been annoyed by some of the limitations of trac in the past, I have decided that for an upcoming (sshhh! say nothing!) project, I’d try to use redmine, which seems to be about the same but with less suck. Unlike trac, which is written in python, redmine uses ruby on rails (How terribly Web… Continue reading Redmine Setup